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Spring 2024

Saul Goodman Lego

Programs:

Maya, Illustrator, Substance Painter 3D, Houdini, Redshift

I modeled the hair with Maya and the textures of the clothes through Illustrator. All the scratches and rough textures were done through Substance Painter. I then put everything together in Houdini for the final render.

© 2025 Bo Meredith

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